Sunday, May 17, 2020

First dungeon, Moss Cave, has finally been fully mapped out. As is tradition with unusual caves in Blackmoon Prophecy's settings, there are trees growing (reason for this is linked to the explanation given by denizens of the Underworld in the first game).

The dungeon is pretty straight forward and there's a healthy amount of treasure to collect. Battles will be interesting to get feedback on, as I expect them to be difficult for anyone who goes in at level 1 without any items. I'll need to get feedback from testing later on to get an idea of how difficult this place may (or may not) be for fresh level 1 characters.

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