The equip screen in Blackmoon Prophecy III looks almost identical to the previous game's since I am, of course, using Yanfly's menu scripts again.
Window skin and renamed stats aside, the equipment list is probably the most curious part of this screenshot. Weapon, shield, head, and body are obvious and don't need any explaining. Relics are exactly what you'd expect, the standard Final Fantasy accessories such as goggles, hyper wrists, and ribbons. The last option may be a little more mysterious at first glance, but the "stone" equipment type is actually very straight forward. They're magic gemstones!
Stone will increase your maximum HP/MP, strength, and magic. Many of them will also have offer 25% resistance to negative status conditions, and a majority of stones also have neat little effects like increasing hit rate, reduces MP costs, or gives a little resistance to certain elements. Stones will not be hard to come by, and there will be no hard to find/rare ones. All stones will be able to be purchased.
There is one further equipment type that will appear at the bottom that will be called "Augment" and will function similarly to the augment system in the first Blackmoon Prophecy only without the pesky adamantium ore requirement to use them. In Blackmoon Prophecy III, all you need to do is find an augment and equip it to gain a special ability from it. All characters will likely have three or four augments in total, and they will usually be rewards for beating specific bosses, clearing optional content, or hidden away in treasure chests.
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