Sunday, July 26, 2020

Blackmoon Prophecy III - Mapping/Progress Stream (July 26, 2020)

Bits of random mapping and test battles, but more or less playing through all of what is completed so far (sadly, it's probably not as much as some people expect).


Monday, July 20, 2020

Burn them all! BURN THEM ALL!

A wild Ifrit appears.





Aysha now has access to Baraqiel, Granaldo, and Ifrit as summons. Next up will be Shiva (well, soon, once she appears in-game).

Thursday, July 16, 2020

July 16, 2020 Battles

Just doing some battle testing in a certain area to see how the fights feel.


Monday, July 13, 2020

Weapons, Weapons, Weapons

Just a small thing I felt like mentioning.

All weapons will have their own unique appearances in battle. For instance, when Aysha swings the Regal Cutlass sword, it will not have the same appearance as the Longsword. No two weapons will look alike. Here's the complete list of weapons planned for Blackmoon Prophecy III to give you an idea of how many unique weapon appearances there will be in the game. Note that consistency is very much a thing and some of the original weapons I added to Blackmoon Prophecy and Blackmoon Prophecy II are coming back (ie. the Waltzing Tonberry knife).

Axes/Blunts
Balestarius
Behemoth Bone
Blackjack
Chocobo Nail
Crystal Hammer
Flail
Francisca
Free Spirit
Gigas Hammer
Hadesgigas
Mallet
Maul
Mjolnir
Moogle Mallet
Morningstar
Mythril Mace
Nova Hammer
Ogrekiller
Royal Flush
Rune Hammer
Warhammer

Claws/Gloves
Cactus Needle
Cat Claw
Demon Fang
Dragon Claw
Fire Knuckle
Genji Glove
Godhand
Maverick
Metal Knuckle
Mythril Claw
Platinum Knuckle
Polar Claw
Powersoul
Razor Fist
Scissor Fang
Slipstream
Spiked Glove
Stilva Fang
Tiger Claw
Titan Knuckle
Typhoon Claw
Work Glove

Knives
Air Lancet
Backstabber
Baselard
Desert Rose
Dirk
Esper Lancet
Exploda
Gladius
Mage Masher
Main Gauche
Man-Eater
Misericorde
Mutsunokami
Mythril Knife
Orihalchum
Shark Fang
Striker
Waltzing Tonberry
Zorlin Shape
Zwill Crossblade


Rods/Staves
Abraxas
Adept Rod
Blizzard Rod
Bug Killer
Crystal Staff
Cure Rod
Eclipse Staff
Faerie Rod
Fire Rod
Golden Staff
Kaleidoscope
Life Prism
Mage Staff
Magus Rod
Mistilteinn
Moon Rod
Mythril Rod
Poison Rod
Punisher
Rune Staff
Stardust Rod
Thunder Rod

Spears
Alpenstock
Bird Killer
Dragon Tail
Dragonheart
Dragoon Spear
Enforcer
Glaive
Gungnir
Holy Lance
Longinus
Lore Strike
Obelisk
Ozrich
Pike
Royal Templar
Sarissa Spear
Scorpion Tail
Skystrider
Slash Lance
Spear
Temporal Lance
Trident
Viper Halberd

Swords
Ancient Sword
Braveheart
Comet Blade
Crystal Sword
Defender
Dream Blade
Epee
Fire Sabre
Golden Sword
Gravestone
Guardian
Heaven's Cloud
Ice Brand
Katana
Lenadian Edge
Longsword
Mythril Sword
Organics
Rapier
Regal Cutlass
Scimitar
Spirit Sword
Storm Blade

There are also orbs (equipped by Godot), but they're not visible during battles, so I'm free from making them. Still, lots to do! Expect all items to have their own appearances. There may be a few recolours here and there, but no two weapons will look the same.