Tuesday, April 12, 2022

"The Crystal War" renamed to Blackmoon Prophecy: Prelude

 Blackmoon Prophecy: The Crystal War was a bit of a mouthful, so I've changed the name. The project will now be called Blackmoon Prophecy: Prelude!

I've got a few little screenshots of WIP stuff to share here today. Keep in mind that none of this is at all finalized.

The title screen. There are cloud layers that pan/scroll, which makes this title screen look REALLY neat in motion.

Getting the battle look down. Using Dawn of Souls/Pixel Remaster stuff! The HP/MP bars have been removed since this screenshot was taken.

Testing out the item icons. I am liking the classic FF vibe that this is currently giving off, and I may stick with the default equip menu since it is similar to the original Blackmoon Prophecy's equip screen.

This FF9 system skin that I cobbled together is working wonderfully so far. Here we just have me demonstrating that characters will not have portraits (due to the fact that the player can recruit generic characters as new party members) and instead have their sprites featured on the menu.

I shared all of these on my Discord server already (link is in the sidebar in case you're not there!), so folks there would have already seen these. I'm hoping to have more new stuff in the coming days and weeks that I can share here.

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